![]() ![]() Super Mario 3D World is designed for multiplayer fun and the Switch version enhances this experience by allowing not only local multiplayer but also the introduction of online multiplayer. One idea could be for the player to customize that screen using the stamps they have, in order to revive the incentive to collect the stamps again. I do wish there was a little more done to bring that sense of community and liveliness, instead of just a simple red screen that displayed your score. It’s sad to see it go but overall makes sense. However, it does take away the primary incentive to collect stamps in the first place. I do miss that feature, but again it doesn’t take from the overall experience of the game. It was always fun to see the community put fun and cute posts together that the player could see at the end of every level. Now the screen only displays your score as it waits for you to press “A” and move on. ![]() These stamps could be used to create posts that would be visible at the top of the screen after a level is completed. Although the stamp isn’t mandatory to collect, it still allows the player to view their progress, especially if they’re a perfectionist. I’m glad they maintained the touch screen mechanics of the game since it added to the interactive experience.ĭuring each level, there are four progress items that you can collect besides powerups: three green stars plus one stamp. I’ll admit I do miss the animation of platforms speeding towards or away from the player in response to the blow, but it doesn’t hinder the game’s overall experience. This feature was completely removed and replaced with automated platforms. In the Wii U version, the game required player one to blow into the pad in order to move platforms. ![]() There are no longer sound or blow features within the game. Only using one joycon is slightly more difficult mostly due to direction sensitivities. I find all versions nearly equal in how easy they are to control, but handheld mode is easier since you literally tap the screen. In the Switch version, the touch screen feature still exists, providing appropriate controls depending on the type of play: one joycon, two joycons, or handheld. In the Wii U version, player one (the player who had the Wii U) was responsible for touching the screen or blowing onto the pad in order to interact with certain levels. How much has Nintendo changed and added to this game, and is it enough to make it worth the buy? Mario, Luigi, Peach, and Toad must travel and bypass several obstacles, battles, and challenges in order to defeat Bowser and save the pixies he’s captured. Super Mario 3D World + Bowser’s Fury combines the classic 2D style of Mario’s adventures, but with 3D platforming and even more content! Taken straight from the Wii U, but with new added touches and more content to make this underrated game even better. This classic adventure comes back revamped for the Switch. ![]()
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